GWENDALL
Builder & founder exploring embodied AI across digital and physical worlds. Find me on X or Github, or email me at hi@gwendall.com. More about me.
Latest Notes
- VibethinkingJAN 2026
Vibecoding gets all the attention - using AI to write code through conversation. But the bigger unlock is upstream. Call it vibethinking. Most good ideas sound stupid at first. The problem is you ne
- Deep work is optional.JAN 2026
Context switching used to be expensive. You'd lose 20 minutes getting back into a project. Rebuilding the mental model. Remembering where you left off. Whether it's a complex document, a research rab
- We are still the OS.JAN 2026
The brain is like a computer with limited RAM. When you have too many thoughts / cognitive tasks going on in parallel, you can get slower and burn out. AI allows you to delegate some heavy process
Ongoing Experiments
- Full-body pixel avatars with generative visuals & behaviors.
- Creative suite for digital characters (3D studio tools, animation systems, AR experiences).
Selected Past Work
- 2D/3D interaction system for browser-based editors and spatial tools.
- A 3D virtual arcade room for vibe-coded games.
- Social AI image generator.
- TechListDEC 2012Interactive map of French tech ecosystem. Early catalyst for the “French Tech” movement.
- People search engine browser extension. Reconstructed digital footprints from a single data point. Strategic asset acquisition ($85k exit).
Open Source
Some libraries and tools I've built and open sourced.
- Mobile-first share sheet for React with native sharing and Open Graph previews.
- way.jsMAY 2014Simple, lightweight, persistent two-way data binding library.
Selected Talks & Exhibitions
I regularly speak about AI agents, interactive systems, and the convergence of physical and digital worlds.
- Talk at NFC Summit, Lisbon.
- "London Calling" ExhibitionJAN 2024Digital art exhibition at Avant Galerie Vossen, Paris.
- Podcast at The Dreamers Lab, Paris.